Playing Content On Demand

Playing Content On Demand “On Demand Content” is a great way to trigger a specific piece of content on one or multiple Players when the need for it arises! This feature is ideal for displaying emergency messages, impromptu sales, and any type of live content you would like to pop up on your screens! Follow these steps for publishing […]

Play Content At a Specific Time

Play Content At a Specific Time Use the playback at specific time option if you want to start a content at a specific time. It will then play once or every specified minutes until midnight. For instance, let’s say your company wants to announce a campaign to collect food for donation and wants to remind […]

Setting GeoRegions

Setting GeoRegions screenpublishing offers features to play Campaigns within GeoRegions. You can also set Campaigns to be triggered when crossing a geographic limit. For this purpose, you need to define the areas beforehand. In your screenpublishing account, click on your username at the bottom-left. Then, hit “Settings”. Select “Geographic Regions” from the sidebar menu. Click on […]

Trigger On Demand Campaign by HTTP Request

Trigger On Demand Campaign by HTTP Request When you publish an On Demand Campaign to Android and Windows Players, it is possible to trigger it by clicking the “Play” icon on the Player in your screenpublishing account, or through an HTTP request. Don’t you know what is an On Demand Campaign? Check out the tutorial How […]

How to trigger a Campaign by GeoRegion

How to trigger a Campaign by GeoRegion If your screens are on the move and the location around your content matters for the context, trigger your Campaigns to be published when entering or exiting a certain location. Campaign triggering by GeoRegion is the tool you are looking for. We have shown you how to set up […]

How to trigger campaigns with QR Code

How to trigger campaigns with QR Code Combine two different screenpublishing tools – QR code App and On-Demand Campaign – to let viewers interact with your products and content! How does it work? You can present content on your screen or in a region of a campaign layout and add a QR code in case […]

How to pause on-demand content

How to pause on-demand content In this tutorial, you will learn two methods to pause on demand content. This is especially useful with indefinite on-demand content where it was set to repeat indefinitely in an infinite loop. For this tutorial, we assume you have already triggered the on-demand content. If you don’t know to do this […]

Local Web API

Local Web API Local Web API is a simple way for integrating outside devices and trigger content in the player through a local network HTTP call. The Local Web API is supported by screenpublishing on Android, Windows, Linux, Mac, and BrightSign players. Important: To use the Local Web API this option must be enabled in […]

Basic Content Publishing

Basic Content Publishing Do you already have your account filled with content? Great! It is about time then to learn the basics of content publishing. Even the greatest content is useless if hidden on your screenpublishing account, away from your audience’s eyes. Before learning how to publish, make sure you have already installed Player devices […]

Unpublish Content

Unpublish Content You can unpublish Content from your Player in case they are outdated or have no longer any use. This frees up valuable memory on your device. There are several paths to unpublishing content, depending on the content type. Unpublish in Player view from specific Player The best overview you have from the Content […]